r/XboxSeriesX Dec 04 '23

Xbox wants Starfield to have the 12-year staying power of Skyrim Discussion

https://www.pcgamesn.com/starfield/popular-like-skyrim
1.8k Upvotes

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1.5k

u/[deleted] Dec 04 '23

Better start updating now.

188

u/fanblade64 Dec 04 '23

Ik like 1 or 2 updates. Of which they added eating food?

83

u/JustAcivilian24 Dec 04 '23

They’re taking their sweet fuckin time. It’s so annoying.

34

u/DoomGuyOnAMotorcycle Founder Dec 04 '23

The latest update has two fixes AND is relegated to a beta on steam yet again.

I've had a few main quests bug out before the last beta and still no fix.

I just want to play the game dammit.

20

u/jonstarks Dec 04 '23

they have 12 yrs lol... no rush

17

u/JustAcivilian24 Dec 04 '23

Yea you’re right. We should forgive them for not having basic features. Like city maps.

1

u/[deleted] Dec 05 '23

[deleted]

1

u/Useful_You_8045 Dec 07 '23

Also a f#cken out post list. On Xbox what the game was made for your slowly scroll through the map and don't see what the outpost is named till you hover over it on the planet. What's the point in naming it then? Make a f#cken outpost tab already.

-3

u/thegryphonator Dec 04 '23

Last update was actually kind of a stealth update. Game is significantly better already

-12

u/[deleted] Dec 04 '23

At the rate they're going, it will be 2026 before it meets the basic quality of life features present in the release version of Skyrim or Fallout 4.

-9

u/FoolishSage31 Dec 04 '23

This is only a SLIGHT exaggeration.

Game stinks, you tell it like it is, fanboys downvote.

Tis the way of reddit.

Just another echo chamber.

-1

u/Miner_Of_Minerals Dec 04 '23

The sad thing is it isn't that far from the truth and i am/was a bethesda fanboy

0

u/WatchenMeFap Dec 04 '23

Ah, you too are a malignant masochist. Man of culture....

0

u/milkbeard- Dec 05 '23

It’s only been a few months. It’s going to take time to make substantial updates.

1

u/ForLoopsElseIf Dec 07 '23

That’s how they’ll get to 12 years

2

u/Shrimpi_HarteDinger Dec 05 '23

Is starfield so bugged for you? I play it on pc and Xbox and haven’t noticed any game breaking bugs.

1

u/fanblade64 Dec 05 '23

No its just boring

2

u/milkbeard- Dec 05 '23

Disagree but to each their own

2

u/Shrimpi_HarteDinger Dec 05 '23

I have to disagree too. The RPG elements are very weak but nevertheless the game is a lot of fun. The main and faction quests are very interesting and good written and the gunplay is glorious. I like playing stealth builds and sneaking through and infiltrating an enemy base is very satisfying.

1

u/shinymcbrah Dec 05 '23

Chiming in here, it's been terribly bugged for me. Crashes constantly to dashboard (on launch XSX). But last crash was during a long space battle, which I keep getting near the end of and ... crash to dashboard. Tried again a few nights ago, same. Was hoping there would be a patch to fix, but not yet.

1

u/naytreox Dec 07 '23

Congratulations, you now have permission to consume sustainence

256

u/Used_Huckleberry_989 Dec 04 '23

I'll check back in 10 years and maybe give it another go..

235

u/Loud-Practice-5425 Dec 04 '23

Yea same. Heavily disappointed with the final product.

113

u/YesOrNah Dec 04 '23

Ya, the amount of loading is just wild. Completely kills all immersion for me. Especially coming from cyberpunk where there was virtually no loading.

103

u/SociallyAwarePiano Dec 04 '23

The thing that killed it for me is that everything takes way too long to get to. The beauty of Skyrim was that you could go 30 seconds in any direction and would've stumbled upon a new thing to do. Starfield feels like they didn't realize that's what people liked.

30

u/Live_Supermarket6328 Dec 04 '23

The advantages of a small but dense world building. Like Bethesda didn't listen what people complained about for a very long time.

12

u/PraiseThePun81 Dec 04 '23

Bethesda: If we ignore the problem for long enough a Modder will fix it for us.

3

u/Nimpa45 Dec 04 '23

But they did listened, one of the main complaints of Fallout 4 was that it was too dense and that you couldn't walk 30 seconds without finding another raider outpost

The problem with the emptiness of starfield is that is in space, where everything is empty. They should have made the main plates more densely populated but the other planets are how it's supposed to be.

1

u/BababooeyHTJ Dec 05 '23

Imo FO4 felt empty compared to previous games. Too much emphasis on settlement building. I want an interesting hand crafted world to explore. That’s what Bethesda does well

1

u/TheSovereignGrave Dec 04 '23

They heard people call their games "wide as an ocean, deep as a puddle" and failed to realize this was a bad thing.

-1

u/Multifaceted-Simp Dec 04 '23

Baldurs gate >>>>>>>>

4

u/TobiasKM Dec 04 '23

Absolutely agree. I liked Starfield at first, I’m guessing I played 40-50 hours, and enjoyed a lot of it. But the constant loading and fast travelling just inevitably took its toll on my patience. I found myself often wondering “what if I just venture out into the wild on this planet?”, but every time I did, it was just dreary. Nothing particularly interesting. And then you’d just get caught out in nowhere and either had a long ass track back, or you’d once again have to fast travel.

In Skyrim, Fallout and other games like AC and The Witcher, you’d just go in any one direction, and you’d find something interesting. Starfield is huge, but exploring is a waste of time, unfortunately.

1

u/Sad-Willingness4605 Dec 05 '23

I loaded up vanilla Skyrim today, and man is the world beautiful. It's unreal seeing Bethesda go from creating their Magnum Opus with Skyrim to Starfield. I know old Bethesda is dead but it is still crazy that Bethesda was once highly regarded as a second to none developer.

1

u/Useful_You_8045 Dec 07 '23

I was done after I saw my play time totaled 100 hrs and I couldn't recall a single memorable moment like they found ways to ruin everything I enjoyed about previous titles. All the "unique weapons" are useless past ~lvl 25 cause they added qualities along with rarity. Making actual functioning outposts needs a whole a$$ web chart and constant buying of resources or trecking between outposts that you are required to slowly navigate towards. No qol for home decor. They made trading "realistic" but restricted almost every trader to 5,000 except the ship f#cker that takes an 80% deduction when selling ships because you gotta register it beforehand for some reason.

Like WHO TESTED THESE?! WHO LIED TO THEM SAYING IT WAS FUN?! they apparently took 7 years to get to a "playable state" backtracking on more survival mechanics like constant ship fueling. TF are they on? I thought they were all about fun games?

9

u/vaporking23 Dec 04 '23

It should have been way smaller. Ten galaxies with ten planets and assorted moons. A smaller universe would have allowed them to add more unique stuff. They could have expanded with dlc in the future with more galaxies and quest lines if they wanted it so big. But how do you add more stuff now when people have played dozens of hours of the game already.

6

u/-NotEnoughMinerals Dec 04 '23

They made the right call with the PG planets. "hundreds (or was it thousands?) Of planets!" That's all reddit could repeat. How it wasn't obvious that that was going to mean the majority of the exploration was going to be absolute shit is beyond me, but here we are.

Should have just fleshed out half a dozen planets. Really, there isn't even a point to do any exploring on any planet unless there is a reason to be there.

1

u/Sad-Willingness4605 Dec 05 '23

It's absolute shit for sure, and how Todd Howard and company thought players were going love this empty canvas is mind boggling, specially because handcrafted world is what they are best at. I would have put them up there with Rockstar prior to Fallout 76 and Starfield. Well, actually, 76 still had a great fucking map just wasted on multiplayer.

1

u/Useful_You_8045 Dec 07 '23

It bothers me that each planet has pre loaded "poi" landing points yet they're mostly the same pre gen pool crap. I enjoyed exploring in the mako and planetary mining in masseffect, more than this.

-9

u/jokerevo Dec 04 '23

No, the real reason Starfield came out the way it did was MS's insistence that the game had to run on the Series S. Beth have NEVER been technically adept.......the challenge to squeeze this game into 8 gigs of ram...was D U M B.

9

u/SociallyAwarePiano Dec 04 '23

I am going to have to disagree.

The issues I have with Starfield are design issues, not technical limitations. Spacing things out and creating dead space where all you do is run is antithetical to good game design.

2

u/TobiasKM Dec 04 '23

Ridiculous take. What exactly do you think they would have done differently if the S didn’t exist? It’s not like you’d be flying across planets in your starship if they only had the X to design for, their software just isn’t capable enough.

Starfield just has inherent design flaws that has nothing to do with the technical limitations of the Series S.

1

u/jokerevo Dec 08 '23

It's not the fact that there is technical limitations, it's the fact it's Bethesda and their engine isn't exactly the most scalable thing. The limitations are with their team. Proof of this is the loading screen fest we see even on XsX and PC. it's the same game across the spectrum.... make sense now?

2

u/TitledSquire Founder Dec 04 '23

This take is just hilarious at this point. As if it takes so much resources to optimize a game….stop defending lazy (or overworked) devs.

1

u/McEuen78 Dec 05 '23

rdr2 has entered the chat.

3

u/[deleted] Dec 04 '23

Yeah I was a pretty big starfield apologist and have definitely had a ton of fun with the game…but I replayed Fallout 4 this weekend for the first time in like 3-4 years and the world is so much more alive and interesting.

Just roaming around the city and seeing mutants fighting raiders independently of what I am doing, and seeing the unique locations crafted with care makes starfield seem lifeless

4

u/Multifaceted-Simp Dec 04 '23

The bigger problem is why are you going through so much loading?

It's because the quests are ASS and the game is ASS. It's like no one ever played this thing. What the fuck man how many boring ass quests can they possibly put in. How many useless planets. It's got some of the worst game design and direction I've ever seen in a game. Like FF16 is also bad but this is something else.

A hundred years in the making and they couldn't even give you an interesting start or wow moment like they've done previously successfully back to back to back to back.

2

u/Sinpathie Dec 04 '23

Ikr its so boring,how does a game about exploring planets make it so lame

1

u/DocArmada Dec 04 '23

This blows my mind to be honest. We can probably both agree that parts of this game are similar, if not molded after No Mans Sky. One of the bigger complaints about NMS was all the loading animations.

If only Bethesda had talked to at least one NMS player to uncover some of the already existing annoyances with space travel games.

We got MORE loading screens and docking animations!

I just cant wrap my head around that.

1

u/myshon Founder Dec 05 '23

I don't think they can do anything about the loading. It's core to how the game is designed.

And IMO it's just bad game design. They should've reject design of Starfield years ago and come up with something else.

31

u/LZR0 Dec 04 '23

Same, the only thing that clicked with me was the ending (the concept is really cool) but the gameplay itself is just boring and repetitive.

1

u/Useful_You_8045 Dec 07 '23

I hate that their philosophy (which they've stated before) for missions is to "not lock off any paths for the player" while also introducing ng+ for the first time...

How many people did this idea go through?

2

u/Pearl-Internal81 Dec 05 '23

This. Pretty much every Bethesda game since 2002 has been the same thing just reskinned. Thank god Bethesda bought ID or everything they’ve published in the last 15-20 years would be mid at best.

-1

u/redmainefuckye Dec 04 '23

Go back to cyberpunk if u haven’t already. It’s SOOO much better than both starfield, and how it launched.

2

u/Loud-Practice-5425 Dec 04 '23

My problem with cyberpunk is the same problem with starfield. Nothing but humans.

5

u/nl325 Dec 04 '23

Hey... I've seen this one!

1

u/Tyko_3 Dec 04 '23

When it can finally run at a solid 60fps… hopefully

0

u/Savings_Mountain_639 Dec 04 '23

I don’t think I’m even gonna do that. In ten years it will be the same game with extra missions that costed more money. No thanks!

31

u/Hobbbitt Dec 04 '23

Yea I’m bored with the game.

21

u/Kaythar Dec 04 '23

Baldurs Gate 3 already got 5 updates. What's taking them so long? And not small ones, they got more gameplay in them!

2

u/Sexyvette07 Dec 04 '23

Agreed. All the BG3 updates were massive.

1

u/Useful_You_8045 Dec 07 '23

They made it so scratch the dog would fetch a decapitated head because of a popular tweet... Meanwhile Sam's romance quest is still glitched to make him pissed if you kill the ON SIGHT ship captain because she's been labeled as a civ since launch. I'm pretty sure everything on the latest patch for starfield already had dedicated mods without even releasing the creation kit.

1

u/attilayavuzer Dec 04 '23

Didn't bg3 originally launch like 3 or 4 years ago?

3

u/Kaythar Dec 05 '23

Only Early Access and first act and max level 5. The official game came out in August, one month before Starfield. Larian was cooking that game almost at the same time as well. Really not sure what Bethesda are doing

3

u/Complex-Error-5653 Dec 04 '23

They would need to redesign the game. That would be a hell of an update.

4

u/[deleted] Dec 04 '23

They’re working on the DLC.

1

u/drunkpunk138 Dec 04 '23

They can't update all the loading screens away so I think their goal is a lost cause

-75

u/drewbles82 Dec 04 '23

they have been, made some nice improvements since it launched and it takes time to create DLC, from their previous stuff...they make pretty big DLC...I think they will support this game for a long time...be nice if it were as ongoing as Fallout76 but obviously still being the single player game it is.

65

u/sw201444 Dec 04 '23

They’ve added two small updates. One of them was mainly to remove the chest exploit so you can’t get free money

There’s still game breaking bugs, quests that can’t be finished etc but god forbid players exploit a single player game. I stopped playing around then - about 100h, didn’t finish main quest, felt I saw all the game had to offer.

Back to my Skyrim/Fallout NV/4 cave I go

3

u/BetterYourselforElse Dec 04 '23

That 70k shipbuilder chest went a lonnnnnng way with saving money for instant cool ships in ng+

Just build and retrieve spent $

1

u/sw201444 Dec 04 '23

I used that one so much :,)

-2

u/drewbles82 Dec 04 '23

its a massive game...its going to take time to fix things. I've played over 200hrs myself and not had an issue but everyone is different. I'm just going by how this stuff usually goes...DLC takes time and its not like their going to just move on from this. Yeah their working on ES6 but they got plans for this game for a while yet. Not everything can be sorted day 1, every company is different...Cyberpunk took over a year to become any good for a lot of people and their still working on more updates

6

u/Ok-Summer-2159 Dec 04 '23

Baldur’s Gate 3 just had its 5th patch miss me with these bullshit excuses lmao

3

u/BluePhoenix0011 Dec 04 '23

its a massive game...its going to take time to fix things

I think the reason a lot of people are frustrated with Bethesda's post launch support is two things tbh.

  1. Lack of Communication
  2. Speed of Updates

Both of these are severely lacking from a studio as big and as experienced as BGS, with a large number of resources (monetary, personnel size, Xbox resources on-hand, marketing, etc)

Compare this to BG3 (yes I know many people are sick of hearing it, but humor me for a sec).

Their 5th major patch just dropped Nov 30th. It was a 29gb patch:

  • completed overhauled the epilogue and added an entirely new playable section
  • added 3000 lines of dialogue
  • overhauled inv management in camp
  • two new difficulty game modes (one is fully custom sandbox)
  • Allows certain playthroughs access to a formerly exclusive companion
  • Manyyyy balance changes, performance improvements, bug fixes, animation improvement, rescripting/rewriting major companion scenes, etc

Literally just click the link I sent and scroll down really fast to get a sense of scale lol (be warned major story spoilers in patch notes so just scroll very fast)

You'd think this would be the first major patch? But nope, Patch 4 dropped Nov 4th and was equally chunky.

That's why people are frustrated, it's hard to use the "it's a big game" excuse anymore when direct competitors of comparable game-size who launched around the same time are running laps around them.

Especially when BGS has a bad track record of post-launch support. Usually they drop a couple DLC, and don't fix many of the most common complaints/issues with the game. (Look at Skyrim).

2

u/[deleted] Dec 04 '23

Yeah they never fixed the lever action reload bug in F4 that persisted into F76, although they eventually fixed it in F76

-1

u/drewbles82 Dec 04 '23

They've had like 3 updates since the release...these things take time and what helps them even better is people reporting the bugs they find. If they start changing things, it has to go through a lot of testing before being added to the update.

I'm mainly going about how they've always been...like from the days of Fallout 3...I avoided buying any of the games day one as they updates happens for months and months, then DLC, with more updates and that went on for well over a year. My friend bought that game day and the DLC and constantly had issues with bugs. I got the GOTYE and never had an issue.

Could be a million different reasons why one or several company are quicker at all this than BGS...a lot are probably now working solely on ES6, another load on the DLC and the smallest team of them is likely the ones doing the bugs and updates...it sucks but the game works, its playable, tons to do...Skyrim wasn't perfect for a while either

43

u/bunch_of_hocus_pocus Dec 04 '23

It doesn't just need DLC in the traditional sense. The entire game needs to be populated with more meaningful gameplay systems and more things to see and do.

-4

u/drewbles82 Dec 04 '23

I love the game...more than enough to do and I haven't even touched outpost building...the amount of stuff people seem to want...it prob take them another few years to add that esp if everyone wanted it on release day. Its their first game building this new world, first games like this they are a big learning curve. Learning what people love/hate...getting a base built and released and then making improvements over time with DLC and updates

2

u/Witcherbob671 Dec 04 '23

Well BGS has unlimited Microsoft xbox resources if they are under staffed and need help they can ask xbox to send in some help hell bring back ID software they helped BGS initially with Starfields shooting mechanics larian is a smaller studio compared to BGS and it's their first new world too they didn't make bualders gate 1&2 they did the divinity games so this world is new to them as well and they are without the big backing of Microsoft and Xbox yet they are able to add big updates with new content voice lines and new explorable areas as well as new skills perks and many more while Bethesda keeps doing what they always do remove fun exploits and ignore bugs if you're going to remove an exploit also fix the other issues there really is no excuse at this point. It seems they are going to leave Starfield the way they left fallout 4 messy for a long time hopefully that next gen update finally fixes fallout 4's lingering issues.

1

u/drewbles82 Dec 04 '23

they haven't abandoned the game. People are so demanding and expecting perfection right out on release...why would they want to keep exploits in the game like the puddle one...just giving more reason for people to use it rather than actually playing the game properly

2

u/Witcherbob671 Dec 04 '23

I don't mean they abandoned the game they didn't abandon fallout 4 since it's getting a next gen update what I'm trying to say is that they are going to just leave it messy like they always do without adding much like other people have said they'll probably just drop a dlc or two call it a day then a few years down the line add an update like they're doing with fallout 4 , also exploits can be fun it's how I enjoyed skyrim exploiting leveling to enjoy the game my way plus it really does not matter if people use the exploits or not it's a single player game it's only detrimental to online multi-player games also there is no way to play a single player game properly really you can play it how the devs intended but if I lets say play the game by just scanning everything instead of playing the story am I playing improperly it won't matter because I'm having fun if I use a fun exploit like putting a bucket on a merchants head in skyrim so I can loot everything it doesn't matter because it's fun to me so if they remove all the fun exploits they also need to fix the other bugs look at fallout 4 they removed the special book exploit but still never bothered to fix the settlement system or provide any quality of life updates too that settlement system if they remove those improper exploits why not also fix the other improper bugs.

15

u/Zwatrem Dec 04 '23

Compare that to BG3 to see if they are seriously working on it or not.

-1

u/drewbles82 Dec 04 '23

I'm just comparing to other Bethesda games...I don't get the hate from people for my comment

8

u/Zwatrem Dec 04 '23

It's simply a bad take, unfortunately. You should not compare yourself with you but with your competitors.

Other companies are producing much better RPGs and they are supporting them better as well.

-19

u/Exorcist-138 default Dec 04 '23

You’re being downvoted for the truth, this sub has gone to the dogs.

19

u/pipboy_warrior Dec 04 '23

They're being downvoted because the improvements have been pretty small so far. They added an FOV slider, DLSS support,and players can now eat food instead of picking it up and eating from their inventory. Was there anything else significant?

7

u/KRONGOR Dec 04 '23

I can’t believe they just added DLSS and FoV slider. Modders had that shit ready in like 24 hours

-19

u/Exorcist-138 default Dec 04 '23

HDR, contrast fixed a ton of bugs.

11

u/pipboy_warrior Dec 04 '23

Oh wow, that's a lot!

11

u/KRONGOR Dec 04 '23

Lmao. So you mean shit that should have been there at launch?

2

u/drewbles82 Dec 04 '23

yeah I don't get it...not every company is the same...their also working Elder Scrolls 6 now as well...they aren't just gonna abandon Starfield...like can people not remember previous Bethesda games, prob get a DLC announcement at the June showcase

-3

u/Exorcist-138 default Dec 04 '23

It’s just the haters buddy, any positive Xbox post get drowned out. You’d think they were personally offended that Xbox is doing well and dropping great games.

1

u/Jokkitch Dec 04 '23

Before release even

1

u/MangstaH Dec 05 '23

I think first big patch will be huge :)

1

u/quantum900 Dec 05 '23

Tbh they are working on the Creation Kit 2, which kinda is a bigger undertaking compared to patches, so give em some time