Your sarcasm is just indicative that you are butthurt people don't like Starfield. Your low standards are just that -- yours.
Space combat in this game is literally "shoot with lasers, shoot with gun/missile". You can do cool maneuvers with your thrusters but there is no point because the fucking enemies aim for your center of mass so you can literally build a donut ship and cheese it (which the developers themselves have been shown doing in screenshots). It's badly designed combat and that's not even an opinion it's a fact. Any time you can trick the AI into missing you 100% of the time you have bad design.
The ship builder you praised is a cool feature but is one of the most complained about functions because the UI was made by a third grader.
When GTA 3 (released in 2001) has more responsive crowds and world building than Starfield it's pretty obvious they phoned the shit in.
None of your desperate points do anything to deflect the fact that ship building is definitely not something you can do in Skyrim or Fallout.
Like many other things in Starfield that you try and hyperbole through.
You don't like it, fine. Stop talking shit though.
I mean, who would actually make a donut ship just to cheese a single player RPG. Literally the most pointless thing I could think of doing.
If someone gets actual enjoyment from a video game by not actually playing it, then great for them.
You sound like you might be in that category, people who think the game developers are responsible for managing the player's mentality and maturity as well as game experience.
I never said there was a ship builder in Skyrim, you did. Then you got mad about it. I said old games did things better than Starfield which is a fact. Cry about it more π€·ββοΈ
Imagine posting this and not being aware that open world rpg games for the past 20+ years have had reactive crowds, real class building options and actual effective gameplay choices that change the story. ππ but βomg the badly designed ship builderβ lmfao you are exactly the target audience for this piece of shit. Carry on, trog.
Reactive crowds? That crucial gameplay element? π€¦
"Real" class building options? What, like iron dagger crafting? Lmao.
Effective gameplay choices? So which of those did they have in Skyrim and Fallout exactly?
Meanwhile you ignore the new things that Starfield does that no other BGS game has done:
Ship building, ship combat, ship boarding, zero G mechanics, surveying planets, procedural generation, best selection of alien wildlife so far in any BGS game, largest cities so far, most settlements so far, largest open world so far.
Yeah, you may not like how its implemented, but thats your problem. If you don't like it, simply fuck off.
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u/[deleted] Nov 21 '23
You realise your opinion is entirely subjective?
I mean, I don't remember shooting down dragons in my custom built starship that I could walk around inside in real time.
Did I miss that part? Was it in the Windhelm magic shop?