There’s a reason Bethesda’s become a giant in gaming. They have a specific storytelling, game design and world building that’s unique to them.
Sure, other games may have better designed worlds, but something about Bethesda games just makes them unreplacable(?). There’s also the fact that they’re the only xbox games with an actual modding community and some really in depth mods.
There’s a reason Bethesda’s become a giant in gaming.
Yes, their old masterpieces.
They have a specific storytelling
Being honest, their storytelling feels very outdated by now, even old trilogies like Mass Effect and Bioshock had a storytelling that has aged far better; not to mention TW3, RDR2 and just recently Baldur's Gate 3.
something about Bethesda games just makes them unreplaceable(?)
Starfield is a bigger better game than Fallout New Vegas. Just because it’s not your favorite game, doesn’t mean those of us who grew up playing BGS games and loving them can’t appreciate what this game is and what it will eventually be with mods.
I think you want to argue there are better games but that’s dumb it’s just your opinion.
I hate to say it, but all games these days seem to get saved by huge content patches. It’s the norm now.
One way to look at it is “the game is unfinished! Rage! No one should be allowed to play until it until I think it’s a finished product!!”
Another way is to play it in its vanilla form and then see what kinds of amazing things get implemented down the road as the devs (or in this games case the modders as well) really get into it.
Take cyberpunk for example. I heard it was rough on launch so I skipped it. Once 1.5 released I took a flyer on it (half off) and it was amazing. Guy I worked with did the same thing but at 2.0. He probably had it even better tbh.
We could both have bought it on launch and been enraged, but doing so would just be us saying we don’t want anyone else to play until it’s up to our standards.
How is that fair? People can play whenever they want. Just because you can’t wait doesn’t mean someone else should have to.
Patches from the developer aren't the same thing as user created mods. There have been good mods since day one, but nobody considered it fixed until Cyberpunk 2.0 was officially released by CDPR. Considering most games don’t even have mod support and consoles rarely ever do either, you can only objectively judge a game by the vanilla experience. That’s what the developers actually created, sold you, and intended it to be.
The potential of mods fixing or making it better at some unknown time in the future is a bad argument for Starfield being a great game.
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u/Redisigh Nov 20 '23
There’s a reason Bethesda’s become a giant in gaming. They have a specific storytelling, game design and world building that’s unique to them.
Sure, other games may have better designed worlds, but something about Bethesda games just makes them unreplacable(?). There’s also the fact that they’re the only xbox games with an actual modding community and some really in depth mods.