The Halo campaign has been super bizarre in public reception too.
Everyone loved it when it released.
343 bungled their live service system and Halo Infinite was all of a sudden hated.
But.... The campaign was still great. But people's opinion on that seems to have changed too. Folks shit talk the campaign all the time, which I don't understand. It's bizarre.
I think infinites campaign is a series low. There's no reason to replay it. There's 0 set piece moments, generally the same aesthetic for the entire game, forgettable characters, a world that felt empty.
A lot of that is because of the move to open world, which I think was a big mistake.
The open world didn't even fit the story. The story makes everything seem urgent, but then you spend tons of time rescuing meaningless marine squads while Cortana keeps nagging you to do the important stuff.
Cutting out the open world fluff would allow for better pacing, more variety in story missions, and simply more story missions.
I'm not hating on open world; it makes sense for e.g. RPGs. But in RPGs you're, well, role playing your own custom character, and exploring/discovering. With Halo you're playing a set character, a soldier that has military objectives. Halo should have linear campaigns.
But in RPGs you're, well, role playing your own custom character
Not necessarily. The Witcher series has you playing a specific character. I personally prefer blank slate rpgs but it's not like they're the only ones that exist.
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u/HallwayHomicide Nov 15 '22
The Halo campaign has been super bizarre in public reception too.
Everyone loved it when it released.
343 bungled their live service system and Halo Infinite was all of a sudden hated.
But.... The campaign was still great. But people's opinion on that seems to have changed too. Folks shit talk the campaign all the time, which I don't understand. It's bizarre.