r/XboxSeriesX Apr 21 '24

Phil Spencer on the phone right now to get someone to make a new Fallout game asap. Discussion

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1.6k Upvotes

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297

u/CruffTheMagicDragon Apr 21 '24

Feels like a fumble to not have a Fallout game coming out rn

215

u/Lopsided_Task1213 Apr 21 '24

Couldn't even get the next-gen update of Fallout 4 out on time. Very odd.

54

u/OG-DirtNasty Apr 22 '24

A little conspiratorial, but it wouldn’t surprise me if they planned it so people would give Fallout 76 a shot before jumping back to 4. 76 is the one they want to live on to make them more and more money.

12

u/Lopsided_Task1213 Apr 22 '24

You are probably right. It's weird that I didn't even think of 76 as an option. I've never tried it.

7

u/HiMyNameIsCranjis Founder Apr 22 '24

It's gotten a lot better since launch. Like a LOT better. I barely played it when it released, but jumped back in before Starfield and it's such a good time. Just join a team of others and go on quests and public events and you'll be earning decent loot and caps in no time.

3

u/ColKrismiss Apr 22 '24

I installed and booted up Fallout 3, 4 and 76 since watching the show. I had to mod 3 pretty heavily to make it more palatable, but it's great. I LOVED FO3 and played it quite a few times back in the day. Fallout 4 is the only one I uninstalled again. I have it on Game pass so I can't mod away the 60fps lock or some of the jank in the game. I've also never been into FO4 as much anyway. The open world was pretty boring to me and has a visual style too similar to FO3. FO76 I have actually out the most time in. I still can't mod it but at least the frame cap is 82 instead of 60, and that helps a ton. The world is much more interesting to explore, and the player made structures/shops are so well done. I don't even follow the story but it's so much fun to play compared to 4.

I played NV when it released and honestly didn't like it nearly as much as 3, so I've had no interest in going back.

22

u/kokopoo12 Apr 21 '24

Too busy with A.I. Nasa

35

u/Lucifers_Taint666 Apr 21 '24

What does this comment even mean

16

u/Merpchud Apr 22 '24

Boring as hell starfield

4

u/howfuturistic Apr 22 '24

Whatever investors need it to mean tbh

-4

u/Forerunner-x43 Apr 22 '24

They're wasting priceless dev time fixing that joke of a game Starturd and releasing it's DLC. Hopefully it get's dropped like a rock asap once obligations are complete and dev time goes to ES6.

4

u/Lucifers_Taint666 Apr 22 '24

Oh please, if you didnt like “starturd” then you arent going to like ES6… dont kid yourself. This isnt ubisoft where different studios and leads work on different games. ES6 is going to have the same producers, level and quest designers, writers, and Todd Howard and Emil Pagliarulo are still going to be running the games development

0

u/[deleted] Apr 22 '24

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91

u/maiLManLiam Apr 21 '24

Seems insane that we're likely looking at 10+ years before Fallout 5, too

57

u/swaggindragon1864 Apr 21 '24

The wait between New Vegas and 4 felt like forever and that was only five years. We are getting close to the nine year anniversary for 4 with a 5th title still nowhere in sight.

37

u/maiLManLiam Apr 21 '24

And to think that back in 2015 I was complaining about how Fallout 5 wouldn’t release until 2020, and how that was such a long wait. But now we’re looking at a ~20 year gap between titles. How is that even possible?!

30

u/sweatgod2020 Apr 22 '24

They made 76.. Say what you want, but it was a fallout game and was made in between those dates you mentioned. I’m just stating facts here. I just did a fo4 100% completion and then the show dropped. To get the itch by I didn’t wanna start fo4 again, especially before an update gets launched so I have 76 a try again and wouldn’t you know it, it’s super fun.

9

u/xseodz Apr 22 '24

The problem with 76 was, it just felt like a bad multiplayer mod for Fallout 4.

It is not what people would proclaim as a mainline game. You can't look at what Fallout 3, NV, 4 did for the series and say it does the same. It felt completely like an addon.

Yes, it's better now, through sheer retconning of their ENTIRE premise and idea, and binning nearly all of it to turn it into what we're wanting from Fallout, yeah they finally got there... ish.

9

u/SlammedOptima Craig Apr 22 '24

Yeah but the way the guy above talked about it, was as if Bethesda havent done anything with the IP in 9 years. regardless of how you feel about it, they made another title, and are still adding huge content to the game.

2

u/Grey-Templar Apr 22 '24

I started 76 again for the first time since launch. And so far I just can't get into it yet. Think part of it is just the stupid perk cards alone. And it's nice the wasteland has actual NPCs in it now, but it still doesn't have that magic (at least not yet)

0

u/BlasterPhase Apr 22 '24

Yeah, but 76 isn't 5, as in, a mainline game.

2

u/Esteth Apr 22 '24

It's got similar gameplay to mainline entries

It's got all new maps and locations

It's got new items

It's got new stories and characters

It adds major new functionality in multiplayer.

I'm not really sure why people don't consider it the sequel to FO4

0

u/Pomeranian111 Apr 23 '24

Then it's one crappy sequel 😆

2

u/Esteth Apr 23 '24

Have you played the game now that it's been patched for a few years

This is like saying cyberpunk 2077 is a bad game because it was buggy af at release.

0

u/RevenantXenos Apr 22 '24

I wonder if Microsoft will step in and take the decision to farm Fallout out to another developer out of Bethesda's hands. It's no secret that Todd Howard and Bethesda developers resent that New Vegas is the most popular Fallout game since Bethesda took over the franchise. It's also not a secret that Bethesda intends to wait until after Elder Scrolls 6 to seriously start Fallout 5. It's kind of wild that 1 team wants to run 3 different franchises when their time to make 1 game is 5 years or longer. 15 years or more between sequels is kind of insane and I don't see how Microsoft let's them do that. It can't just be Todd Howard and his team running the show. I can see that team keeping Elder Scrolls for themselves because that was always their thing, but Fallout is suffering from them trying to keep it for themselves while also ramping of Elder Scrolls 6 and trying to fix Starfield.

5

u/[deleted] Apr 22 '24

It's no secret that Todd Howard and Bethesda developers resent that New Vegas is the most popular Fallout game since Bethesda took over the franchise.

This is complete bullshit made up by a certain part of the Fallout community that's spread like cancer over the years. 4 sold more than 3 and NV combined. It is the most popular entry. Bethesda has no grudge or hard feelings towards Obsidian. There's no direct quotes or any other type of evidence that suggests otherwise, just a certain set of NV fanboys that have a victim complex.

I don't see how Microsoft let's them do that.

A map expansion is in the PTS for 76. I imagine they are just going to ramp up 76 content at this point since it's getting better with each update, and making a good character build isn't even that much of a chore anymore.

9

u/WolverinesThyroid Apr 22 '24

Fallout 5 will probably be 5-10 years behind the next Elderscrolls which is probably 2-5 years away form being released.

1

u/xseodz Apr 22 '24

We're in a world where the Xbox CEO will never see a Fallout game release under his tenure, of a studio HE purchased.

lol.

5

u/WolverinesThyroid Apr 22 '24

A single player fallout will almost certainly skip at least 2 console generations if not 3.

75

u/abstract_mouse Apr 21 '24

The show is going to have 5 seasons and have been canceled for 5 years before Bethesda cranks out another proper Fallout. I can't believe they wasted so much development time on Starfield. Modern development cycles are borked

36

u/Zach983 Apr 21 '24

Modern AAA games don't seem sustainable at all. Used to be a few years between games and these were games with amazing stories and gameplay elements and a ton of content. Now it's like a 5+ year wait at a minimum for hardly anything.

16

u/WolverinesThyroid Apr 22 '24

I've said this before. Fallout 5, the next Elderscrools, and GTA 6 may be the last ones in the series that long time adult gamers get to play before. If you were the legal age to buy GTA 1 when it came out You're in your 40s. With 10-20 year dev cycles you could very well be dead or unable to play games when the next version comes out.

It took the same amount of time to make Halo 1-3 as it did from 5-Infinite and Infinite to the next one will probably be even longer.

Fallout 5 may not even come out in time for the next console generation.

6

u/dudebirdyy Apr 22 '24

It's even crazier to think about the people developing them.

You either have a revolving door of developers coming in over the span of almost a decade to get a game across the finish line, or you have developers spending massive portions of their careers on a small number of projects that may or may not have disastrous, costly launches after all that time.

4

u/WolverinesThyroid Apr 22 '24

It is definitely the former, which adds to the time it takes to make as well. Plus lots of companies use contractors which takes even longer but saves money in the short term.

3

u/ChronographWR Apr 22 '24

Insomniac does not have that problem that is a management issues more than anything, budgets are totally busted because money isnt flowing to good artists and professionals.

1

u/gravelPoop Apr 22 '24

This. Also, it does not feel like we are getting anything substantial from the additional wait time either.

1

u/DGSmith2 Apr 22 '24

Its not so much all AAA games its just the huge studios that are expected to hit insane benchmarks from gamers. If Bethesda, EA or Activision release something that doesn't hit 4K, 120FPS and be at least 40 hours worth of good gameplay its seen as a failure nowadays. All of these things make the game take so long to make. If more people were happy with the smaller games and not having to have photo realistic graphics I could bet the games would come quicker.

38

u/Eglwyswrw Apr 21 '24

can't believe they wasted so much development time

They were adapting the Creation Engine to multiplayer, releasing Fallout 76, fixing Fallout 76, making Creation Engine 2 and developing Starfield.

11

u/SilveryDeath Apr 22 '24

They also released an upgraded version of Skyrim, VR versions of Skyrim and Fallout 4, did 6 DLCs for Fallout 4, and two Elder Scrolls mobile games since Fallout 4 came out.

But you know, people act love to act like Bethesda did nothing between Fallout 4 and Starfield.

2

u/xX7heGuyXx Apr 25 '24

It's the internet, its full of people who like to talk about thinks they no nothing about.

The most dangerous person is someone who knows just enough about a topic as they often talk like are an expert further spreading misinformation.

7

u/Radical1488 Apr 22 '24

A different team within Bethesda worked on 76.

11

u/Radical1488 Apr 22 '24

Modern development cycles are borked

Has nothing to do with development cycles. Bethesda has one team they let work on Starfield, Fallout, and Elder Scrolls. If each game takes 5 year to produce from beginning to end, that means there is at least 15 years between each entry to a given franchise... it's insane.

There is no reason Bethesda can't have a dedicated team for each franchise.

6

u/Aced4remakes Apr 22 '24

There is no reason Bethesda can't have a dedicated team for each franchise.

Or they can ask other Microsoft owned studios to play in their sandbox. They could get lucky and end up with a game on par with New Vegas.

6

u/Radical1488 Apr 22 '24

Bethesda is more than capable of doing it themselves. Fallout 3 and 4 are phenomenal.

29

u/dixonciderbottom Apr 21 '24

It’d be different if Starfield had been amazing, but it wasn’t.

1

u/sethelele Apr 21 '24

Yeah, I would argue that it's very good. I have over 100 hours in Starfield. But it's just not amazing like the Fallout series has been. It felt like something was missing.

19

u/Illmattic Apr 22 '24

For me personally, the majority of memorable shit in fallout came from me exploring and veering off from my quest and stumbling upon something crazy. That’s almost eliminated in starfield as I just fast travel directly where I need to go. That whole travel to the destination that leads to a 2 hour detour is completely missing unfortunately

6

u/_AssVinegar_ Apr 22 '24

Spot on. That’s what made me love Skyrim and fallout. Completely gone in Starfield

1

u/DGSmith2 Apr 22 '24

Just in time for a reboot then.

1

u/Mojave_RK Apr 21 '24

The ole George RR Martin approach.

1

u/Z3r0c00lio Apr 22 '24

They banked on GAAS fallout 76

7

u/[deleted] Apr 21 '24

I still think Microsoft is being dumb. Sure fallout 5 in 8 years is fine but why not send the ip for spin-off to other studio? Same with world of warcraft, overwatch and so on.

Make a warcraf rpg tha look like the cinematic.  Make an overwatch linear story game. Like about the omnic war and it feel like titanfall/halo. 

Make a spin-off fallout game about somewhere else. 

11

u/[deleted] Apr 22 '24

Yep, like new vegas. They underestimated the power of their own IP

1

u/xseodz Apr 22 '24

I don't think they underestimate it. I just don't think they want to be risky with any bets, it's all far to safe.

We'll probably get Fallout 5, a vault based game where the player has to go find their girlfriend after she leaves the vault in search for her true calling.

All their games have followed quite a similar formula, yeah it's cool and works but you can see from the get go that it's not innovative.

1

u/[deleted] Apr 22 '24

That’s fine. ER is basically the same souls formula in an open world and it’s one of my favorite games ever. Hell, I would pay for a remake of fallout 3 in a heartbeat

1

u/SilveryDeath Apr 22 '24

Microsoft might not be able to do that? I mean they own Bethesda but as part of their deals with them and Activision but still self-publish as opposed to being published under Microsoft Game Studios. So they also might still have say when it comes to their own IPs. Plus, even if they did not I can't imagine either would be thrilled if Microsoft went in and demanded that they outsource their IP to someone else against their will.

0

u/[deleted] Apr 22 '24

No they can. They own it fully and all those ip were owned by the company, not individuals.

Those studio have a say because Microsoft think they know best. 

4

u/Eglwyswrw Apr 21 '24

Seems insane that we're likely looking at 10+ years before Fallout 5, too

I mean, Skyrim is a thing. Should surprise no one at this point.

I suppose Fallout 76 does count somewhat.

-7

u/CruffTheMagicDragon Apr 21 '24

It might be 20 years between good Fallout games, if 5 ends up being good

16

u/Soyyyn Apr 21 '24

It's because that feels impossible now. Except for maybe Ubisoft I don't think we'll ever see fully produced tie-in timed games again. It's crazy to think that every children's movie from 2004 to about 2012 had a tie-in game to promote it.

13

u/DJfunkyPuddle Apr 21 '24

Most of those were ass though.

4

u/Soyyyn Apr 22 '24

Yeah, but part of me is sort of sad we're not getting these small fairly bad games from studios anymore. I had a blast with Shrek 2 on the PC as a kid.

16

u/PurpsMaSquirt Apr 21 '24

Game development and TV production timelines will never be in sync with each other.

1

u/LMY723 Apr 22 '24

Ever heard of pokemon?

9

u/NfinityBL Apr 21 '24

Even moreso considering they basically have all 3 studios at Xbox involved with Fallout.

inXile, the studio founded by Interplay Productions’ (Fallout 1 and 2) founder Brian Fargo, which basically became a spiritual successor to that studio.

Obsidian, the developer of Fallout New Vegas.

And of course BGS, the developers of Fallout 3, Fallout 4, Fallout Shelter, and Fallout 76.

I get it, all 3 studios have been busy with their respective projects. But to not have something in active development somewhere between the 3 feels like a wild error to me.

14

u/HeyDudeImChill Apr 21 '24

Shit like this will be Spencer’s downfall. Rooms full of talent, no idea how to glue the pieces together.

2

u/sonicfonico Apr 22 '24

Like i agree with Spencer with the "leave the devs make the games they want" mentality, but there has to be a limit to that.

Like Obsidian is developing both Avowed and Outer Worlds 2. Why cant they find a middle point and let them develop Avowed and Fallout instead of Outer Worlds? It seems like a waste.

11

u/thegermblaster Apr 21 '24

It is a wild error honestly. Fallout is, and has been, immensely popular. The show is a hit, 76 is seeing an insane rejuvenation and the masses are eager for the Fallout update.

Microsoft as the owner of the IP should be much more aggressive with it. Maybe there are legal complications but Jesus…they should already have established a Vault Studios or some shit that’s just constantly working on something related to Fallout.

3

u/WolverinesThyroid Apr 22 '24

everyone saying Microsoft being hands off was great for their studios. Turns out it wasn't so great.

3

u/DEEZLE13 Apr 22 '24

Yeah forcing studios to do things they don’t want to do sounds like great environments to work it

0

u/xseodz Apr 22 '24

Not as if they're bastions of worker rights as it stands. https://www.glassdoor.co.uk/Reviews/Bethesda-Softworks-Reviews-E1047242.htm

9

u/Tylorw09 Apr 22 '24

You’ve got Onsidian making The Outer Worlds 2 instead of Fallout: Spinoff name which is such a waste of a huge IP.

Cancel the outer worlds and make a fallout game off of Starfield’s tech and we’ll have an amazing Fallout game.

1

u/Hotel_Coffee Founder Apr 22 '24

But i really want The Outer Worlds 2.

1

u/Tylorw09 Apr 22 '24

Good news!

1

u/Hotel_Coffee Founder Apr 22 '24

:)

1

u/SSK24 Apr 25 '24

Obsidian wanted to make The Outer Worlds 2 it’s their IP, Blame Bethesda and Todd Howard for not having a new Fallout in development right now.

1

u/xseodz Apr 22 '24

The games industry is just one giant fumble. You've got one of the the most successful companies in the world, topping the charts year after year with revenue, yet they are seemingly unable to work on multiple projects.

Activision figured this out with Call of Duty. Halo had a new game coming out every year between Halo 3 until Halo 5. That's 9 games over that time.

In just under that same timespan we've had ... .Two. Halo Infinite and Halo Wars 2. And as far as I'm aware there's nothing else coming that'll close the gap.

And I'm not calling for games to become Call of Duty here.

I'm asking, pleading for developers to hire more than one team. For some reason Bethesda has a jampacked roster of IP, and yet has barely one studio maintaining all of them individually.

Why is Elder Scrolls, Fallout, Starfield managed by one studio. Yes others work on it, but largely they don't push forward without BSG (Todd Howard) We might not see another Starfield game for 12+ years going the way Elder Scrolls has. And btw, Elder Scrolls was and is massively successful. We know with New Vegas you do not need Todd Howard for a game to be good.

Wtf are they doing.

1

u/BigMinnie Apr 22 '24

Activision figured this out with Call of Duty. Halo had a new game coming out every year between Halo 3 until Halo 5. That's 9 games over that time.

3 big/even bigger studios that BGS are working on 3 separate games games within same IP. Each studio also have tons of smaller studios helping them. This is why Activison can pump COD games out yearly but when it comes to quality of those games, is whole another story...

And doing that it's not as easy as it sounds. If this would work, every big studio would do the same. R* has probably 10x or even bigger team than BGS, has tons of support studios, are outsourcing stuff and so on but they can make 1 game every 7-8 years.

0

u/xseodz Apr 22 '24

This is why Activison can pump COD games out yearly but when it comes to quality of those games, is whole another story...

All of those quality concerns are more business decisions though rather than developers.

IF microsoft cleans house and removes the business nerds we might actually see a return to quality. As everyone stated, MW3 was meant to be a DLC, but the business heads changed it to be a standalone game. Fucking stupid.

And doing that it's not as easy as it sounds. If this would work, every big studio would do the same. R* has probably 10x or even bigger team than BGS, has tons of support studios, are outsourcing stuff and so on but they can make 1 game every 7-8 years.

But it doesn't, if you look at the Glassdoor reviews it is filled with people frankly pissed off that their working on bullshit for the GTA 5 Store than working on new games. We're wasting creative talent entirely.

We're outsourcing all the good jobs, GTA 6 work etc, rather than keeping that in house and outsourcing all the shitty store stuff.

And yes the store stuff makes a ton of revenue because people can't help themselves, but still.

1

u/SilveryDeath Apr 22 '24 edited Apr 22 '24

I mean, it is easy to say that after the show sparked an unprecedented increase in people playing the games that I doubt anyone would have predicted beforehand.

1

u/-goob Apr 22 '24

Why? Everyone’s attention would be split between the show and the game. People only have so much headspace for new simultaneous media. This way, there will be more people than ever looking for a Fallout fix by the time Fallout 5 comes out.

0

u/FunkyLi Apr 22 '24

They’d be throwing all their eggs in one basket. What if the show had been bad? Besides, if they have the passion for ES6 right now, it’d be creatively bankrupt of them to shoe horn themselves into Fallout instead just for the sake of marketing synergy.

0

u/DEEZLE13 Apr 22 '24

The numbers and sales from these games kinda proving the contrary

-1

u/Fa1lenSpace Apr 22 '24

too busy bastardizing Halo

-2

u/machineorganism Apr 22 '24

leave it to xbox users to turn a win (fallout tv show being good) into a "fEeLs LiKe a fUmbLE" to not have a 7-year-dev-cycle game come out at the same time as a tv-show that no one knows is going to be successful.