r/XboxSeriesX Nov 20 '23

Starfield is still being worked on by 250 Bethesda devs Discussion

https://www.pcgamesn.com/starfield/bethesda-team
1.8k Upvotes

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u/AuthoritarianSex Nov 20 '23 edited Nov 20 '23

Unlikely. Bethesda has carved out a slot for itself as one of the most popular and profitable devs. Starfield sold extremely well, even though the reviews and hype have seemingly crashed down back to earth now. My point being they can get away with mediocrity, unfortunately

-6

u/ShortNefariousness2 Nov 20 '23

Starfield is brilliant though.

24

u/supernewf2323 Nov 20 '23

Is it really though?

It's essentially fallout/skyrim in space. but.. also with 80% of the game being repetitive and beyond boring.

My worry going into it was it was going to be TOO big.

and after spending around 50 hours with it i was 100000% right.

What good is 1000 planets. if only like 20 of them are actually interesting?

0

u/[deleted] Nov 20 '23

Procedural generation needs to die as a concept in game development. Especially so in single player games.

5

u/Westdrache Nov 20 '23

Hard disagree, it just needs to be done well.

Check Minecraft, that shit just works.

Or play a couple of rounds of 7 days to die, with their poi system and the insane amount of possible POIs I really think 7 days has one of the best procedural generations of all games, and I really enjoy it!

Hell, even NMS gets a kick out of you in the first 7-10 planets

2

u/nullSquid5 Nov 20 '23

it has its place, it just can’t be what a whole game revolves around.